Quicksilver hotkey activation


















AppleSystemInfo 1. SceneKit CoreMedia 1. MediaToolbox 1. VideoToolbox 1. CoreMediaAuthoring 2. CoreMediaIO CoreAUC 6. AppleVAFramework 5. CorePDF 3. DisplayServicesFW 2. ImageCaptureCore 3. MessageFramework 5. AOSKit 1. CalendarStore 5. ExchangeWebServices 2. LatentSemanticMappingFramework 2. LDAPFramework 3. PubSub 1. Framework ISSupport 1. AOSMigrate 1. AppleFSCompression 37 - 1. WhitePagesFramework CrashReporterSupport NSServerNotificationCenter 4.

CalDAV 1. KerberosHelper 3. DotMacSyncManager 6. AOSNotification 1. ServiceManagement 2. WebCore QSFinderPlugIn 1. CoreServicesInternal BezelInterfacePlugIn 1. HelpData 2. QSCorePlugIn 1. QSFirefoxPlugIn 0. DiskImagesFramework DiscRecording 6.

Mike LaVigne. Was the source of the problem discovered? This same issue has been happening to me for several months, exactly as described by Rob in his first post. The QS hotkey delay wasn't noticed until a long time after that was all setup. I've been using QS for a very long time, but my use is pretty vanilla.

Mostly launching apps, and using simple extensions, i. John Muccigrosso. Me too on this. Pretty sure it happens when I'm plugged in and the hard drive is set not to sleep, but to be safe I've just changed the battery setting to that too.

A typical function looks like:. A function usually return a value differently than a command does. Commands need an OutputVar parameter, functions do not. The most common way assigning the value of a function to a variable is like so:. This isn't the only way, but the most common. See Functions for more details. They group a section of code together so that AutoHotkey knows it's one big family and that it needs to stay together.

They are most often used with functions and control flow statements such as If and Loop. Without them, only the first line in the block is called.

In the following code, the message box is only shown if MyVar equals 5. The script will always exit, even if MyVar is not This is perfectly fine since the if-statement only had one line of code associated with it. It's exactly the same as above, but I outdented the second line so we know it's separated from the if-statement:.

Variables are like little post-it notes that hold some information. They can be used to store text, numbers, data from functions and commands or even mathematical equations. Without them, programming and scripting would be much more tedious. Variables can be assigned a few ways. We'll cover the most common forms.

This is the simplest form for a variable, a legacy assignment. Simply type in your text and done. Any text needs to be in quotes. Hopefully this will clear some confusion.

Sometimes you want to have the user to choose the value of stuff. There are several ways of doing this, but the simplest way is InputBox.

Here is a simple example on how to ask the user a couple of questions and doing some stuff with what was entered:. Objects are a way of organizing your data for more efficient usage. Sometimes objects are referred to as arrays, but it's important to note that all arrays are just objects. We call objects different things depending on what we are using them for, but all objects are the same. An object is basically a collection of variables.

The variable names are known as "Keys", and the contents of the variables are "Values". When you hear people calling an object an array or indexed array , it usually means that all the keys are sequential numbers 1 and up.

When you hear people calling an object an associative array , it means that the keys are either strings text or non-sequential numbers. Sometimes it's a mix of both, and sequential numbers too! There are no restrictions to what a key or value can be, and they can even be other arrays! When the values are arrays too, this is referred to as a nested array , and these will be explained later.

This will start you off with what is sometimes called an "indexed array". An indexed array is an object representing a list of items, numbered 1 and up. In this example, the value "one" is stored in object key 1 aka index 1 , and the value 17 is stored in object key 4 aka index 4. This will let you start of by defining what is sometimes called an "associative array".

An associative array is a collection of data where each item has a name. In this example, the value "Yellow" is stored in the object key "Color".

Also, the value 3 is stored in the object key "Price". It's important to remember that every one of these definitions all create the same thing objects , just with different keys. There are many ways to use objects, including retrieving values, setting values, adding more values, and more.

Setting values in an object is as simple as setting the value of a variable. This allows you to use an expression as the key to get the value from your object. In this case, I used the simple expression "Color" , which is unsurprisingly the key Color. You will get a message box with the word "Yellow", because that is what we set the key Color to in the previous section. This only lets you use literal strings for the keys.

You cannot use variables in your keys with dot notation. Index is any integer key. This will shift ALL higher integer keys up by the number of values which were inserted, even if there are gaps for example, only keys 1 and exist, and you insert a value at key 50, it will shift up to This "appends" the values to the end of the array MyObject.

In other words, it inserts the values at the highest integer key plus one. The simplest way to remove a value is to just blank it out. You can do this by setting it to "" , also known as an empty string. This doesn't remove the key, but it will make the value appear identical to an unset value. It is possible to tell that the key still exists by using the HasKey method, and it will still come up in a For loop. This and the next methods below remove the key and the value.

The value it gives will be the number of keys that were removed, which is useful if you have a gap between your keys e. This removes the highest integer key, and returns the value. There are no keys higher than it to be affected. If Length is omitted it defaults to 1. This is similar to how the InsertAt method with multiple specified values works. We have reached the end of our journey, my good friend.

I hope you have learned something. But before we go, here are some other things that I think you should know. Throughout the documentation, you will see these two symbols [ and ] surrounding code in the yellow syntax box at the top of almost all pages. Meaning the stuff inside can be left out if you don't need them. When writing your code, it is very important to NOT type the square brackets in your code. If you were to ignore WinTitle, WinText , it would look like this and cause issues:.

Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message. I just downloaded the newest version for Snow Leopard, and now hotkey activation doesn't work.

Is anyone else having this problem, or is there something I'm missing? Yeah, I'm having this problem too. Chris Cairns. Delete all old quicksilver. Assign quicksilver on every spaces. Good luck. It might not all of the above should be done to make it work, but those were steps that I did. There are some trick found somewhere in this group.



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